
Master Unity and C# Game Development with Hands-On Projects
Venue
Entrance Fee
Category
Event Type
Share
Schedule
Date | Time |
---|---|
15/08/2025 | 9:30 AM - 5:30 PM |
16/08/2025 | 9:30 AM - 5:30 PM |
30/08/2025 | 9:30 AM - 5:30 PM |
31/08/2025 | 9:30 AM - 5:30 PM |

Take your game development skills to the next level with our Master Unity and C# Game Development Course. This comprehensive training program provides in-depth coverage of Unity’s core features, including 2D and 3D game development, animation, prefabs, and user interface (UI) design. You’ll start with a solid introduction to Unity and C# programming, learning to set up Unity, manipulate GameObjects, and create C# scripts from scratch.
The course then moves into prototyping 3D games, exploring essential concepts like the Transform component, Rigidbody physics, GetComponent function, and collision detection. You’ll enhance your game functionalities by converting 3D to 2D games, importing sprite images, and creating interactive animations and effects (FX). Finally, you’ll learn to document your projects, use version control for team collaboration, and deploy your fully developed game to various platforms. By the end of the course, you’ll have a complete portfolio of 2D and 3D games and the skills to secure a role as a Unity game developer.
Certificate
All participants will receive a Certificate of Completion from Tertiary Courses after achieved at least 75% attendance.
Funding and Grant
HRD Corp Claimable Course for Employers Registered with HRD Corp
Course Code: M443
Topic 1: Introduction to Unity and C# Programming
Installing and setting Up Unity
Explore Unity Interface and components
Manipulating Gameobjects in Unity
Getting started with C# scripting in Unity
Understanding the structure of a C# script
Topic 2: Protoypting 3D Game with Unity C# Programming
Setup for a simple 3D game
Transform component
Public and private variables
Working With keyboards inputs in Unity
Control statements
Classes and functions
Prefabs
Instantiating and Destroying Random GameObjects
Rigidbody and Trigger Collisions
Searching & Finding GameObjects in Unity
Getting Access To Components using GetComponent Function
Loops
Coroutines
Topic 3: Enhance Unity Game Functionalities
Convert 3D to 2D Game
Import Assets for Sprite Images, Audio and Animation
Add on Power Up features
Create Animation In Unity
User interface (UI)
Effects (FX)
Post processing
Game audio
Topic 4: Unity Game Design Tutorial
Overview of Unity 3D game tutorial
Import Assets from from Unity Asset Store
Step by step guide on the Unity 3D game tutorial
Using Classes & Objects
Topic 5: Documentation and Version Control
Deployment (build your game)
Unity version control and documentation