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Augmented Reality (AR) Mobile App Development
Venue
Entrance Fee
Category
Event Type
Share
Schedule
Date | Time |
---|---|
13/06/2025 | 9:30 AM - 5:30 PM |
28/06/2025 | 9:30 AM - 5:30 PM |
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Augmented Reality (AR) is poised to revolutionise the way we work, shop, play and learn. More than the Pokemon Go sensation that’s taken the world by storm, AR will provide workers with real-time, contextual information for doing their jobs better – in-place and on-site. The Microsoft Hololens, Epson Moverio and the Google Glass are just front runners of the coming digital revolution that will change the way we view our world. Mobile AR is already expanding exponentially, projected to reach $3.9 billion by 2020. There is no better time than now to get into the mobile AR space.
Course Highlights
In this course, we will learn about the basic concepts in AR, the trending AR market and get hands-on by creating simple Android AR applications using Unity - a popular industry standard game engine.
In this course, we will learn about the treading VR / AR market and get hands-on with starting out in creating very simple AR application using the most popular game engine, Unity.
Certificate
All participants will receive a Certificate of Completion from Tertiary Courses after achieved at least 75% attendance.
Course Code: M446
Topic 1 – Introduction to AR
What is AR?
How does AR work?
AR and VR
AR Hardware – state of development
Current and potential applications and use cases
Future of AR and potential market
Topic 2 – Experiencing AR
Demonstration of various types of AR implementations
AR Terminology
Types of AR
Topic 3 – Development environment and toolset
Types of IDE for AR development
AR SDKs tools
Content creation tools
Topic 4 – Setting up the Development environment
Introduction to Unity and Vuforia
Downloading required packages
Setting up Unity
Integrating Vuforia into Unity
Topic 5 – Developing AR applications
First AR exercise – develop simple image based AR application
Second AR exercise – create an AR application from basic components
Third AR exercise – create a more complex AR application for a bottle label
Topic 6 – Implementing Mobile AR for Android
Downloading and installing packages for Android development
Preparing your Android device
Setting up the build environment for Unity to Android
Add interactivity to 3D object
Build scene to Android and test